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by elektropionir
3588 days ago
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This also let you make "memory peekers". It was just a simple assembly program that would offset the pointer to a bitplane based on the mouse vertical movement. You could "look" at the RAM and it was one way to rip images since you would see the bitmaps of images from the game still in RAM after the reset. |
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Curiously, on some later A500 OCS models, you could also see that into "slow RAM" expansion module range! Just needed to point bitplane pointers above 0x80000.
It appeared at 0xc00000 for the CPU and 0x80000 for chipset.