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by jephir 3598 days ago
There's a lot of talk here about TCP vs UDP vs SCTP vs x protocol.

It's important to keep in mind that this is all optimization. Don't lose sight of the big picture.

On one RTS we ended up just serializing world state over a TCP socket. If you can get away with the brute force approach then just do it. Don't optimize until you have a measurable performance problem.