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by proc0 3605 days ago
I keep reading mixed reviews on the game. I want to play but so far have seen nothing but the hyped videos of playing for the first time. I'm wondering how the game will pan out once you have people who know how to exploit it, which will change the landscape for newcomers.
4 comments

>I keep reading mixed reviews on the game.

I think a lot of it depends on how much of the contributing genres someone has played before.

If you've played minecraft/terraria/etc. you'll find the gathering and crafting systems to be very simple and the creative component to be missing almost entirely.

If you've played a lot of shooters, you'll be circle-strafing the brain dead creatures/robots to death no sweat.

If you've played any space flight games, the ship-to-ship combat is about as easy as it gets.

If someone isn't familiar with one or more of those genres coming in, it would probably feel extremely fresh and interesting. If someone is very familiar with them, they'd probably be frustrated with how under-developed each piece is.

So it's for casual gamers, is what you're saying?
It's pretty much single player, so other people have very little effect on new players.

I think the mixed reviews are largely down to the fact that it's a pretty niche indie game which for some reason got AAA marketing from Sony. I fit into the niche very well and have found it immensely engaging, but I'm not surprised that it's not for everyone.

>I'm wondering how the game will pan out once you have people who know how to exploit it, which will change the landscape for newcomers.

I think this actually hits the issue, though in a different way than you meant. I'm not sure that there are ways to "exploit" it. To start with, there isn't a whole lot of depth and very little complexity. Additionally, there aren't really any hard goals or any flexible, open ended activities to do (like building stuff). It's also not multiplayer, so other people's activities don't really directly impact your own.

If someone tells you that it's terrible, or the second coming, they're probably wrong. It's "OK", but not at $60. That is the one statement I feel very confident about making; wait until it's heavily on sale, about $10-$15 sounds right.
It depends on the person. It's been well worth more than the price of admission to me but I understand that it might not be to other people. It's a game for a somewhat niche audience that is hugely under-served. For people stuck in that niche it's a godsend and now that I've played it I would gladly have paid more than $60.
Fair enough, but I think that niche knows who it is.