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by yousry 3602 days ago
Your post is really helpful. I recently tried to create procedural algorithms for medieval maps. I started with path-generation and circular city layouts.

Here is my try on paths generation: http://imgur.com/CUs6P4S

1 comments

If you like pcg maps, have a giggle at my pirate-themed maps and the awful js code behind it.

https://github.com/wlievens/scallywag