| "An open platform allows free choice of technologies to use it with." Which are also made by companies just like Microsoft. It's really hard to combine gaming enthusiasm (with the exception of retro gaming) with love of the 'free choice' and not be delusional. The main reason: the GPU. There is very little value in having an open specification, if the implementation sucks. And the complexity of the graphics stack is such that nobody but huge monoliths that can focus lots of paid personnel to implement the GPU, implement the drivers, fix the drivers, fix the drivers, fix the drivers... It's grueling, backbraking work to make a complete hardware based graphics stack. Yes, there is MESA - so if software rendering suffices one can use more open options. We can argue what do we mean by "gaming" of course. Solitaire, chess, tuxracer - yeah, I agree, free is very doable. GTA v, Witcher 3 ( triple aaa titles) - you need a BigOrg to mind your graphics stack, of which there are only handfull on earth, of which Microsoft is one, and not worse as the others (if we limit discussion to games). |
Mesa has hardware accelerated implementation of OpenGL. You don't need "big org" to do it. But it surely helps if they put resources into that work.
> of which Microsoft is one, and not worse as the others (
It's worse than many others because their goal is not to improve the graphics stack, but to lock everyone into using MS systems.