|
|
|
|
|
by yladiz
3606 days ago
|
|
That's not exactly true. With some newer tools, it's possible to export to an OpenGL Linux executable, but in other tools, especially older ones, it's still so specialized for DirectX that's it's not always possible especially with AAA games, and companies don't have much incentive to make Linux versions because the market share is significantly lower than Windows. The only reason that it's more easily possible with game platforms like Sony and Nintendo's hardware offerings (MS uses a special flavor DirectX for Xbox) is that the two aforementioned companies plus a lot of other game dev companies pour a lot of money into developer resources that Linux distros doesn't have. |
|