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by eps 3605 days ago
Linked page wants $15 for the PDF.

Got a non-capitalist link?

1 comments

Looking for a pdf now too. Here's what I've found so far:

https://graphics.stanford.edu/papers/texture/texture.nocolor...

Here's my original Stanford page with info on it, I'm surprised it's still up. lol :)

http://www.graphics.stanford.edu/~rsg/siggraph94/index.html

There's a "proper" version (postscript) with the original images intact here:

https://www.cs.princeton.edu/research/techreps/TR-449-94

Galerkin....like, finite element analysis Galerkin?
Yep. For the radiosity based global illumination things, it's the most common way of framing and solving the way light energy is passed through an environment. And most of the work is in minimizing the computationally expensive visibility operations (shadows, etc) by determining how much light energy is going to pass between two surfaces (based on distance, size, orientation, visibility, etc), and then computing using the fewest rays and the right level of resolution of the energy to efficiently utilize compute resources. Basically... :)
I'm currently working on a cute little rasterizer in JS; a software radiosity engine would be really fun! Would you mind shooting me an email (link in profile) with any links/resources you think might be helpful for a noob?
Totally! I'll shoot you an email and if you need help hacking on anything, let me know, I just live a life of fun hacking now. :)
We should totally put a path tracer in it, that would be fun too. :)