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by Tobold 3604 days ago
Very interesting! I remember trying your game a few months back, but I didn't have the time to really get into it.

I was thinking about making a game in Löve for a while now, but I have never done any automated testing with it.

Is there a good tutorial for that? Or do you feel like writing one? ;)

1 comments

I highly recommend using Löve; the simplicity is very compelling.

I wrote a bit about testing on my blog, but it's more about the architecture of how the user-input system meshes with the internal reprogrammability. There's a bit about fuzz testing though: https://technomancy.us/180

Maybe I'll follow it up with a more detailed post specifically about automated testing in Löve since it seems to be not well-understood.

Thanks for the link. More information about testing with Löve (heh, "with Love") would be wonderful, I'm only used to Enterprise Java, I'm afraid.