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by dgreensp
3608 days ago
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How many bytes is a node, in practice? If you stuff hundreds or thousands of pointers in a node, plus a bunch of log, isn't that a lot of data to clone when you do a path-copy? It seems like there's a major trade-off there, unless you always write in large batches. I suppose you could have fast "cons-ing" of events onto the root log without any copying. It would be interesting to know what choices lead to good performance in a sample use case. |
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I did some work to split nodes based on size rather than number of children, but that requires accurate & fast size estimation of the decompressed objects, which isn't possible in general.