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by wiz21
3614 days ago
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He forgets to mention intellectual properties issues. Working with a friend here is super dangerous if you don't define who owns what before starting. For those who are like I was sometimes ago, things can go super wrong : someone claiming copyright on some code you wrote (yes, he can do that even though he didn't write a single line of code; just because "he got the idea") can actually block you from using it for your own; that is your code is not yours anymore because you are afraid of your friend claiming (and winning) copyrights on it... |
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Minor nitpick, but the author is a she.
But this is a good point. Generally speaking, whenever you're freelancing, you should be aware that "work for hire" is the standard agreement. This means that the work you create will become the intellectual property of the commissioning client unless you and the client agree otherwise. The burden is typically on you, as the contractor, to raise this issue and attempt to stake a claim -- be it maintaining ownership of the finished product, or be it making exemptions for any aspects of the product (for instance, any use of your existing IP as part of the new project).
IANAL, but I have freelanced pretty extensively over the years. I'm not sure what would happen if you entered into a freelancing project without addressing IP status in a contract or statement of work -- whether the IP would therefore be assigned to the client by default. But I don't leave that to chance. It goes in writing.
That said, I don't often fight for IP retention on freelancing assignments. Many of the people I have freelanced for would not have hired me if they couldn't own what I created. That's just the nature of the work I do. Your mileage may vary.