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by ryuuchin
3614 days ago
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Angle (the OpenGL -> DirectX thingy) actually acts as a sanitizer for GPU commands so in a sense browsers which use Angle already have some protection over this. While I think complete protection is impossible through the use of Angle and GPU process I think you reduce it as much as you can since you can't control the driver itself aside from what protections Windows gives you by default. |
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My biggest problem with GPU drivers is that they stick out like a sore thumb on a hardened system. All the protection and isolation in the world won't help you when you have a stock-compiled, PaX-disabled blob loaded into your binary that communicates directly with the kernel.
For this reason and this reason alone, I am forced to basically limit OpenGL access to X.org and mpv.