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by pducks32
3611 days ago
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Well I think Apple made certain decisions when they started OS X all those years ago that they must now stick to. Like the http2 discussion from the other day. That will keep technically-minded people around. I still believe that macOS is the best machine for me to develop on. I see no close competitor for my work. And—look—the way the desktop works is not going to be changing drastically any time soon. Their is not much to innovate on, so the obvious next step is to perfect every single interaction and to fine tune every single component of macOS (or Windows or any other OS) to make it faultless. That will keep me and many others around. (And keep trying to innovate and revolutionize in the backroom) |
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I'm inclined to agree, but we're starting to hit the zone where I feel I'm using a tool of questionable qualities because of lock-in and the absence of sane competitors. The Unreal Engine IDE runs at 10 fps on my current-gen iMac, an expensive machine based on 2010's hardware and no upgradeable parts that takes minutes to boot up into an increasingly DRM-plagued OS where all the innovation goes into iOS-like features I don't use.
> so the obvious next step is to perfect every single interaction and to fine tune every single component of macOS [...] to make it faultless
I disagree vehemently that this is what's going on. If that was the "problem", my (software) complaints would not exist.