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by colanderman 3612 days ago
Reflection in the C++ version is as bad or worse given that you can't mess around with it in a REPL to figure out how it really works. And the C++ version has most of the namespacing issues (e.g. any field starting with "set_" has potential to clash with another field).

Both implementations are equally bad, despite that they seem to have been written by two separate teams that didn't communicate with each other.

1 comments

Honestly, I never had much trouble with the C++ one.