Right now FractalViewer is using a modified version of the Successive Refinement algorithm invented by Robert P. Munafo. See a description of the original algorithm http://mrob.com/pub/muency/successiverefinement.html .
Version 2 of FractalViewer will use Web Workers (multipple threads) to render the image, so it will resemble "the maps one" (rendering multiple smaller squares at once). See progress on this at https://github.com/valera-rozuvan/FractalViewer/issues/3 .
By the way - maybe I got your question wrong. What do you mean by "a render technique like the maps one"? Can you point me to a resource where it is described?
Version 2 of FractalViewer will use Web Workers (multipple threads) to render the image, so it will resemble "the maps one" (rendering multiple smaller squares at once). See progress on this at https://github.com/valera-rozuvan/FractalViewer/issues/3 .
By the way - maybe I got your question wrong. What do you mean by "a render technique like the maps one"? Can you point me to a resource where it is described?