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by BinaryIdiot
3619 days ago
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Whoa now that is cool! Are there any games out there that currently use this C++ API of Vulkan? Very curious to know if there are any major issues with using it versus the direct C API. I'm not very knowledge regarding Vulkan so hopefully that isn't a stupid question but I want to brush up on my C++ skills and play with this! Also how similar is Vulkan to SDL? I used to use SDL quite a bit back in the day and it was awesome but I'm assuming Vulkan is far more comprehensive? |
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They are not. You use SDL to create and manage your window and handle input, and use Vulkan or OpenGL to draw to that window.