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by wastedhours 3632 days ago
They also had a tonne of markets come online when they weren't expecting it - the softlaunch in Oz/NZ would have been to work through those, but once the world came online they couldn't hold it back, so might have had to accelerate the roll-out faster than they'd have liked? Technicalities of it will be interesting.
1 comments

I think Niantic learned a very valuable lesson about soft-launching an incredibly anticipated game