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by fredoralive 3634 days ago
The traditional game console solution for PAL consoles was to just have letterboxing with the extra 100 lines blank, with everything vertically squashed a little. Games usually didn't compensate for the lower framerate, so just ran slower.

PAL console gaming was a GREAT experience, as you can imagine.

Things got better from the Dreamcast onwards as they could software switch to 525 line / 60Hz modes (usually with PAL encoded colour for composite video, except for the PS2 which used pure NTSC), and it's all now moot with HD.

2 comments

Not all moot with HD; we have new and exciting problems! Now we have issues with poor-quality cables not being able to negotiate 4K 60hz 4:4:4 chroma, the Vizio 2016 P series negotiating 4:4:4 but actually doing 4:2:2 internally ( https://hardforum.com/threads/2016-vizio-p-series.1896948/ // http://www.rtings.com/tv/reviews/vizio/p-series-2016 if you're curious , there is also a long thread on AVSForum), etc. Good times.
Here's a comparision of Super Mario Bros 1 NTSC vs PAL.

https://www.youtube.com/watch?v=mUI5xFEW_tg

They show more graphics at the top and bottom, probably nothing that affects actual gameplay, but it's nice it's not just black regions.