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by Razengan 3624 days ago
In the world you would like to live in, every product would have over a hundred Chinese knockoffs with the same name, luring patrons away from each other with advertisements featuring big-busted ladies or cute fluffy cartoons, and no one would have any incentive to put effort into making games of sufficient quality that aren't a free-to-play front for milking in-app purchases.

For a preview of such a world, see the App Store and Google Play.

1 comments

>For a preview of such a world, see the App Store and Google Play.

Yeah, because no one could call that a success. There is definitely widespread agreement among the populous that such things are far too difficult to deal with and that life was better before.

/s

Tell me, why make a Grim Fandango or The Room when you can make far more money for far less effort with a Verby Noun or Clash of Things?

Apparently any quality is sufficient to be a success.

That's not the influence of the app store, it's the influence of an influx of marketing staff and investment capital.

Games went from being a niche thing that only people who cared got involved in to a big business, and in the process the priority shifted from "make good games" to "use dodgy tricks and known mental blind spots to manipulate people into paying the maximum possible amount for a product".

The people who actually care about games are being squeezed into indie studios or right out of the business, because they keep saying inconvenient things like "the skins model compromises my vision for the game, I refuse to do it".

To be brutally honest, as a life long gamer I see more merit in starcraft-js than I do in the starcraft II series.