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by mlni 3625 days ago
As a start you can just go to Thingiverse to search for a model that fills your need and send it to the printer. That would take you all of a couple of minutes. Per try, until it comes out ok.

If you want to try your hand at 3d modelling then you'll probably download Sketchup as a start and noodle around while watching youtube tutorials on the side. In about 8h you'll feel confident enough to actually model something meaningful. After ~40h you'll be able to knock together a model quite proficiently.

After you'll have gotten tired of Skethub producing broken STLs and not allowing you to change your mind after modelling a thing, you'd move on to one of the real CAD software package, like Solidworks or Fusion 360 (which is great for beginners, btw). That rabbithole goes exactly as deep as you've got time for :)

Fiddling with the printing itself will take a bit of setup time before each print and then a lengthy wait (hours to days) to get the result, or see it fail in some new and unfunny way. It's not really all that difficult, to be honest, just takes some time to develop an intuition about what's likely to fail.