Hacker News new | ask | show | jobs
by saluk 3639 days ago
VR is interesting. It gives content creators a lot more options to engage participants, but it also takes an axe to their knees in their ability to control things. The author has no control over where the participant is looking - and with room-scale tracking, very little control over where the participant is standing either.

The most successful content in my view capitalizes on this freedom, and provides new spaces for participants to express themselves. You do not have to roll on the floor to dodge lasers in the arcade shooter Space Pirate Trainer, but it is fun to do, gives you a workout, and was not programmed into the game.

If it replaces anything, it will be things like museums, casual sports (ping pong, pool etc that require big space commitment for a singular activity), and social interaction tools like skype.