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by freehunter
3645 days ago
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>But it's foolish to conclude... that Candy Crush is trivial to replicate It literally is, because it's literally a clone of games that have been around for decades prior. http://www.businessinsider.com/the-history-of-bejeweled-2014... I'm not arguing that mobile developers have less right to make money than AAA developers, that's a reply to the guy above me saying that AAA developers are ripping off consumers by charging $60 when mobile users won't even pay $10. AAA games take hundreds of millions of dollars to make. There's never been a hugely successful AAA game made by one guy in his dorm room over the course of two days (https://en.wikipedia.org/wiki/Flappy_Bird). Mobile games are inherently cheaper and easier to make than AAA titles. >PS. Candy Crush is owned by Activision. Yeah, I almost added a line about "that's why Activision bought King for $5.5 billion." Because they make a shit load of money scamming players and their games cost absolutely nothing to produce. |
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