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by bluedino
3661 days ago
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>> Based on some selection criteria (which depend on my design goals and which I discuss below), I pick 10 of the 100 concepts I used to try this as a teenager with QBASIC. I'd start writing down game ideas, but I'd always pick the 5 or so that I already knew I wanted to make. So why write down 2 pages of them? I would probably have been better off drawing them out of a hat, working on them for a day and then just seeing where each one went. |
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