>Whatever happened to dedicated physics processors?
Nvidia bought PhysX and stopped production of dedicated PPU.
PhysX is just software now.
And because it's proprietary (no AMD cards support/CPU implementation is slow) we don't really see games build around it.
Nvidia bought PhysX and stopped production of dedicated PPU. PhysX is just software now. And because it's proprietary (no AMD cards support/CPU implementation is slow) we don't really see games build around it.