|
I'm having a hard time understanding the idea that a developer needs some kind of massive AV workhorse with 32 GB of RAM. Do you mean animator, graphic artist, or video editor? How much RAM does a compiler, debugger, IDE, and database need? If you are a web developer, are you running a clone of your whole server stack on your laptop, including databases? I'm a developer, and what I want from a laptop is, mostly, a big clear screen and a port to connect another big, clear screen when I'm at my desk. Since my work products are largely text files, I don't even need a large hard drive. A fast CPU helps build large codebases but since I have incremental compilation in my C/C++ toolchain, it's not like these days I spend a large part of my time compiling. Genuinely curious -- what kind of a developer needs more than 16 GB of RAM to make a machine viable for development? I have a Mac Pro with four hard drives and a big screen too, but I use that for audio and video production where it is helpful. |
I have also experimented with doing building and testing on a remote server, but the overhead of having to synchronize local changes to the remote server, rebuild, etc. tends to overwhelm the cost of debugging and iterating on individual tests.