|
|
|
|
|
by HelloNurse
3658 days ago
|
|
He notes that reasonable hardware should have the performance margin to load a reasonable number of pages from a SSD without dropping a frame, which seems a very good plan. Looking forward to actual tests, of course. Considering that prefetching schemes allow the programmer to spread asset loading evenly over many frames, and cheap rendering approximations can be used in troublesome frames, there should also be enough low-level control. |
|
My disks are usually encrypted though and sometimes I can choose faster or slower encryption methods (thus affecting throughput when loading). I don't see how this can work reliably without forcing the user to reserve specific disk areas just for GPU assets.