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by singingfish
3657 days ago
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I've recently got into the interviewing for devs game. Now we're a perl fairly specialised shop, and we only hire experienced people so that makes things relatively easy (candidates need to demonstrate a depth of knowledge, and . The pool of people around is relatively shallow too. We don't actually need to ask people technically detailed questions about specific algorithms. We have a conversation. From that conversation you can learn a lot. How do you do async programming (answer you structure the code to make it easy for it to scale)? What experience do you have with RDBMSs? (we're looking for higher level answers). What's the difference between jquery and prototype? How do you deal with conflict? What's the most important thing about coding style? And you let the conversation flow depending on what they say and how they answer the questions. |
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