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by femto 3663 days ago
When Wolfenstein 3D (or was it Doom?) came out, I spent a month writing a socket library for DECnet, so we could play the game in network mode at a defence lab in which I was working. We had some great times, as in 1992 (1993?) it was uncommon to have a high speed connection between that many computers. Never did get around to releasing that winsock driver (no sourceforge then), which is a pity, as it may well have predated DEC's own socket implementation.

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edit: winsock -> socket, as it was actually written for DOS, before winsock.

Futher edit: Thinking about it, the game might have been Doom and the year 1993, as I don't think Wolfenstein 3D had a multiplayer mode

1 comments

It must have been DOOM because Wolf 3D didn't have multiplayer. Was your software an IPX emulator? That's how Kali worked, since DOOM was written to use IPX.
It could well have been IPX. As you can tell by the number of edits, my memories of the technical details are a bit fuzzy.