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by anon4711 3672 days ago
Even though this is not what this article is about, quite a few comments suggest better ways to compute the midpoint of two doubles, where "better" is supposed to mean "such that unnecessary overflow is avoided".

What I haven't seen is the suggestion

  0.5*x + 0.5*y
Yes, we now have two multiplications, but floating point multiplication is considerably faster than division.