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by sametmax 3663 days ago
The problem is that the question is in the wrong context. Somebody is trying very hard to do something despite those constraints. For free. Why would you even try to discourage him to do so ?
1 comments

To save him time and frustration due to his project going nowhere?
Since when trolling convinced somebody of anything?

This was definitly not the intent of the troll, just a joke. But a badly executed one. It's like going to a political meeting, hearing somebody's plan to improve economy, and as a question asking him why not just change country. It makes little sense.

Plus, everybody should consider the resume of the guy, cause he is not just a newcomer trying to show off. He is a hell of a good dev.

I don't believe that the question was meant to be a joke or a trolling attempt.

The guy's competence isn't the issue. It's the requirements of what the fix can and cannot do.

_Everything_ is a mess due to the massive technical debt of never improving key parts of the runtime.

I mean what's the point of a runtime where adding threads makes things magnitudes slower than running in a single-thread?

"But that's just the state right now, they will fix this!"

No, they won't. Just as a perspective: People usually fight over a single percent of improvement or less when working on runtime concurrency. Nobody just goes in and fixes _magnitudes_ of performance issues without rethinking what has been done and picking a completely different approach. This is not about making things "faster". This is literally going from doing necessary work to discovering a way of not having to do the work at all anymore. That's just not going to happen. Neither locks nor reference counting have anywhere near this optimization potential given the current language semantics.

I think the whole (C)Python community missed the train more than a decade ago. Things that necessarily had to happen just didn't happen. Many communities and groups of developers "professionalize" over time. This doesn't seem to have happened in Python.

Just an example: C extensions. It has been clear for at least a decade that the existing C interface won't work for threading, "real" garbage collection, etc.

What would have been smart: Providing a better interface 10 years ago, effectively giving C ext devs 10 years of time to migrate their code. This way efforts to remove the GIL today would have to satisfy one fewer constraint that's currently crippling all of the efforts.

Same with a lot of other things ... getting rid of the GIL would have required changes to various parts of the stack over the years (GC, language -> Python 3?, APIs ...), turning the actual removal of the GIL just into a final act of a multi-step process.

What actually happened: Nothing. And now they just try to break the large lock into millions of smaller locks ... in 2016. WAT? This just tells me that key people in the Python community never really gave a damn about the issue and therefore this guy will waste his time.

I have never expected Python's demise, but it now seems that largely its culture and not its lacking technology brought it down for good. From my perspective, they should have never released Python 3 with a GIL. That's what broke Python's neck, finally.

Interesting train of thought. So if I understand correctly the gist of it is that it starts to becomes so costly to fix Python than to use another language that already has threading...so why not just use another language.
Costly: yes.

Why not use another language? I think it's a perfectly valid question for that guy to ask.

My personal opinion on "Why not use another language" is a bit different though:

Adopting a different language might make sense – not necessarily for technical reasons but for cultural. The technical issues could have been addressed in time, and the language would be in a much better situation today.

The fact that the technical issues have not been addressed for such a long time shows a clear lack of leadership and focus. I think these cultural issues are a bigger problem than the technical issues. You can fix code, but you can't fix people.