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by aaronwidd 3673 days ago
There was a brief time when QuickTime VR and photo stitching were considered essential skills for anyone getting into digital media.

The use cases for it in web projects turned out pretty limited after the novelty wore off though. Quickly narrowed down to mostly real estate and automotive demos. But some companies in manufacturing and science I think really relied on the tech in their digital sales materials for a long time.

1 comments

There were some interesting games that used it. I think the 3rd Journeyman Project used either QTVR or some other similar technology. And didn't the Myst series eventually switch to something like that in later games?