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by Aegean
5948 days ago
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I knew something like this would come up the day the polygon-based 3D was out. The nice graphical games we played suddenly had turned into cold, rigid polygonic characters (E.g. the difference between Diablo I and Diablo II, or AOE or Age of Kings anyone? (Can't forget the moment Griswald the Blacksmith was moving towards me as a polygon zombie in Diablo II, where he looked like a decent Scottish lad in Diablo I). While polygons do give that extra depth feeling, the individual objects look annoyingly geometric unless there are a swarm of very small polygons. I think this will pick up if the right conditions get in place. |
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