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by hurbledr
3673 days ago
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I think the real issue here isn't if or how often VR headsets cause simulator sickness. The real issue is that VR can fuck up your proprioception. If pilots, who are using it relatively infrequently, are having issues lasting for several hours to several days, what sort of issues are gamers going to have when they're using these things daily over the course of years? If I recall correctly, this was one of the biggest issues that Sega ran into with Sega VR. They knew that short term exposure to 3d/VR would shut off some of the cues your body uses for depth perception, and they were concerned that prolonged use might have a more permanent effect. Because of this, their lawyers advised them not to release the product for fear of lawsuits if people suffered permanent damage. |
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I experienced incredibly bad motion sickness at a racetrack once; the ole "vestibular disconnect". I had been gradually improving lap times and went to one circuit which was continual left-right-left-right sequence of corners with very little let up (cornering G's around 1.5). After 3-4 laps I had the cold sweats and had to get out of the car... I tried 3 different sessions to shake it and couldn't. Was dizzy for the remainder of the day wanted to throw up constantly. A good sleep and I came right. The dizziness was horrible - you definitely wouldn't want to have that experience then go on to operate heavy machinery :)
In my understanding talking to a scientist friend in that field - everyone has different tolerance levels, but when it happens and your body goes into "caveman mode" the results are horrible. The underlying message in the authors answer (my read) is it's "be careful... you can really mess someone up".
After that incident at the track my empathy for motion sickness went up a few notches..