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by MatthaeusHarris 3668 days ago
Literally every person I've put into my Vive has been blown away by it. Sure, there's probably some selection bias, but I've been buttonholing anyone who sets foot in my house, including my 70-year-old in-laws.

So far, of the 20+ people to whom I've shown it, one has taken it off voluntarily, and all had variations of, "Holy shit, this is really amazing."

4 comments

They're impressive. But, we're impressed by the technology, the potential. It's a demo.

To get usage though, it needs to get past that stage where you are putting it on to see how cool it is. It needs to get to where you don't care so much about the headset, you just want the content.

I prefer game of thrones on a shitty laptop to storage wars on a hd

That's the reaction that got it as far as manufacturing. What's there to keep people engaged once it becomes normal? Hopefully this will turn out more like 3D graphics than 3D movies.
I had that reaction to my brother's Vive too. It was really amazing. But that doesn't matter. I probably wouldn't spend more than $30 on one. Despite being blown away, there are no compelling games and it gave me a headache.
> it gave me a headache

This is possibly because the interpupillary distance wasn't correctly calibrated for your eyes, which means you didn't get the correct scale and depth of things (hard to notice explicitly except that your brain doesn't like it).

In a similar boat but at the same time I haven't pulled my VIVE out in almost a week now - when I think about why it's because 1) the hassle of getting the headset on comfortably 2) lack of new and interesting software/games to try. Will come with time, comfortable lightweight HMD + good telepresence apps will be the breaking point for this tech imo
Is there an app to walk on street view? That would be a compelling use case.
Street view images are fixed viewpoint and low resolution.