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by tetsuo13
5940 days ago
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It's too late for that. DRM was invented as a result of rampant piracy. You should be blaming the pirates rather than the company using it. People were sharing programs long before p2p became popular. Only difference in recent years to accessibility to the copying mechanisms. Blame it on the Internet taking off and creating a world where bits are no longer a scarcity, where purchasing a physical media containing those bits is becoming legacy. With the Internet making it easy for anyone to copy anything suddenly those that made those physical copies weren't needed as much. Certainly their value has been questioned. DRM became widespread as a way for the content distributors to maintain their status quo without having to change their business model in any way. |
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The bits were never a scarcity. The creative work and thousands of man-hours that it takes to place those bits in a specific order is the scarcity. If this were not the case, anybody could create (not copy) an application like Photoshop.
"where purchasing a physical media containing those bits is becoming legacy. With the Internet making it easy for anyone to copy anything suddenly those that made those physical copies weren't needed as much. Certainly their value has been questioned."
A dollar bill is just ink and paper. But it's worth much more than that. Paintings are worth much more than the sum of the items used to create them. There are many more examples like this. I know you aren't this dense.
"DRM became widespread as a way for the content distributors to maintain their status quo without having to change their business model in any way."
How are they going to make money? A service? We see how well people like that with assassin's creed 2. Advertising? works very well with all of the adblockers out there.
Companies aren't going to change their business model because they don't need to. The games are still just as good, people are playing them, they just aren't paying for them.
If the community really wants to change the business, they need to actually compete. This means developing real applications and games that are better than the ones already out there. But this will never happen because it's easier to just copy games and tell everyone why you deserve to get it for free.