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by corysama
3679 days ago
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Fun story: both ID and Epic started out making 2D games. When Tim Sweeny saw Quake for the first time, he literally gave up on gamedev because he thought he wouldn't be able to keep up with game tech. But, shortly afterwards a friend of Tim wrote a Quake-like 3D renderer as a fun project. Tim figured if that guy could do it, he could do it and went on the make Unreal. |
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