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by jessriedel
3675 days ago
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> We ended up giving the lower difficulty levels a restricted dictionary anyway, but this was to affect players' perception of the difficulty rather than the actual difficulty (the AI on "beginner" mode shouldn't be playing a lot of words you've never heard of) It seems to me like a restricted dictionary or smaller time budget (or, for that matter, dumber search algorithms) are all sensible measures of a low difficulty level. Otherwise you're using "difficulty" to mean "difficult for me to program cleverly" rather than "difficult to beat" or "like a human expert". |
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