|
|
|
|
|
by Fr0styMatt88
3687 days ago
|
|
In addition to the recommendation by
lastofus, I highly highly recommend this presentation: https://www.youtube.com/watch?v=GNO_CYUjMK8 Despite the title, the talk is NOT WebGL specific. It's a fantastic, FANTASTIC tour of 3D graphics fundamentals. This is, IMHO, quite simply the best presentation I've ever seen on how matrix math relates to graphics programming. Also see Stevens' site: http://acko.net Side note - There are some great pages there, be sure to check this one out if you're at all interested in how math is applied to animation: http://acko.net/blog/animate-your-way-to-glory/ |
|