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by Fr0styMatt88 3687 days ago
In addition to the recommendation by lastofus, I highly highly recommend this presentation:

https://www.youtube.com/watch?v=GNO_CYUjMK8

Despite the title, the talk is NOT WebGL specific. It's a fantastic, FANTASTIC tour of 3D graphics fundamentals.

This is, IMHO, quite simply the best presentation I've ever seen on how matrix math relates to graphics programming.

Also see Stevens' site: http://acko.net

Side note - There are some great pages there, be sure to check this one out if you're at all interested in how math is applied to animation:

http://acko.net/blog/animate-your-way-to-glory/