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by marcosscriven 3691 days ago
Really great write up, with lots of clear details of every aspect.

I always lament that STL was the format 3D printing software ended up with (essentially a bag of triangles, usually in text format). Far better if slicers could take a true mesh, and not have to guess if coincident points on separate triangles actually amount to the same vertex, except of course for places where it doesn't!