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by pcwalton
3697 days ago
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> To preempt: a systems language shouldn't dictate these high-level matters But you cited a whole bunch of languages that do dictate this. Those languages don't have those problems because you can't write competing implementations of low-level async I/O in those languages. And there certainly are competing, incompatible implementations of relatively low-level functionality in Golang, for example fasthttp: https://github.com/valyala/fasthttp I'm all for standardizing on one solution when the time comes. Rust will have an async I/O story. But right now nothing is mature enough yet to begin that process. Rushing to standardize something that is not yet ready is the worst of all possible options. |
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I don't believe the language needs to dictate something. It might help, sure, but there's no reason that is a requirement.
For the sake of compatibility, a blessed option should be offered.
The AIO situation today in Rust looks identical to Ruby, Python, and C++.