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by ry_ry
3703 days ago
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I always ask debug questions in when I interview candidates, because it's a skill way too many devs simply don't have. in that situation i'd tell them what you thought was the issue and why, then proceed to prove it through the debugger. Yes it's tedious, and in real life you fix it and move on, but not all bugs are that simple, and it's an interview so the aim of the game is to demonstrate your ability as a well-rounded developer. |
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