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by JunkDNA 5959 days ago
This is not surprising given that the game is made by the creators of Bejeweled. It's pretty clear that they have lots of experience in what makes a highly addictive casual game.
1 comments

What is surprising is that they got so much traction so fast. Does anybody know what tactics they used? Or do they have a buddy in the App Store?
Plants vs. Zombies has been the most popular flash game on popcap.com, which is the #804 website in the US(1), for a while. iPhone gamers must have a large overlap with flash gamers.

http://www.alexa.com/siteinfo/popcap.com

Plants vs. Zombies was very popular before it ever hit the AppStore. And, PopCaps already had a massive fan base from Peggle and Bejeweled before P vs Z ever came out; they've been cranking out great stuff for a while now.
I have published a couple of games with PopCap. I think we were very fortunate to work with them. They have immense attention to detail and don't stop working on a game until it's perfect (at least for their in-house games - my own games were not as great).

So, PvZ is an awesome game to begin with, and the game-buying public knows they won't be disappointed by a PopCap game. Add to that a huge fan-base for the existing PC version...

PopCap is not afraid to throw away a game that's simply not excellent. They've developed a real reputation for quality, and they guard it really carefully. I've heard stories of games being developed in-house for months, only to end up entirely scrapping them in the end.