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by CGamesPlay
3725 days ago
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Neat stuff, fun to play with. I wasn't able to get a net to classify the swiss roll. Last time I was playing around with this stuff I found the single biggest factor in the success was the optimizer used. Is this just using a simple gradient descent? I would like to see a drop down for different optimizers. |
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Add some noise, and use all the inputs, and one 8 wide hidden layer
edit: works better with a sigmoid activation curve, but it converges more slowly