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Apply HN: MBAville – Business Education, Gamified
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3 points
by arunbharadwaj
3723 days ago
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http://www.purdue.edu/newsroom/releases/2016/Q2/purdue-stude... MBAville builds games for business education. Our first product, Project Quant, teaches Accounting, Analytics and Economics in a gamified pizzeria setting. We find the classroom to be boring and un-engaging. What better way to learn business education than by actually managing a virtual company. Our formula for engagement is bite sized learning, gamified environment, in-game course ware and subject integration. In Project Quant, the student will triple up as an economist, data scientist and accountant. We are looking for beta testers to use Project Quant. If you find it interesting, please contact : arun@mbaville.com, arunbharadwaj2009@gmail.com We are a team of 2 co-founders from Purdue University: a MBA and a Masters in Computer Graphics technology. The MBA co-founder was an avid simulation gamer when young and believes that all of business education can be simulated on a massive multiplayer game featuring industries, economies and human behavior. The Computer Graphics co-founder has been building games all through his life and is very proficient in most programming languages. |
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I have taken MBA courses. For the most part, I found the classroom to be highly engaging, especially when case studies are being presented. I suspect, I, like many people that have gone through graduate management programmes, will disagree with your fundamental premise. Mind you, since my concentration was operations, I have both played simulations (and loved them) and had to develop simulations. So I am not unfamiliar to games and simulations as learning tools. However its only one of many tools. Perhaps you should change the tone of your proposal since I think it would alienate the audience that would most likely buy your product.