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by vvanders 3729 days ago
That performance is largely dependent on drivers + HW though, right?

Then again I'm used to mobile GPUs where any conditional statement used to cause the shader to be evaluated 2^n for each and the gathered at the end(aka forget about any branching).

For my 2c I'm a fan of Elixir + Rust, Rust has a nice C ABI that should make it easy to embed.