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by Bluestrike2 3733 days ago
I remember building a subscription system back around 2009-10. Very few of the tools available now existed back then, and things were much less efficient. Or at least that what it seems like looking back. The service targeted competitive gamers (teenagers, early 20s) and I've always suspected that we had to deal with a higher incident of attempted fraud than would be the case with other audiences.

If I never again have to deal with a situation where some kid 'borrowed' mommy or daddy's credit card, I'll die happy. No amount of fraud detection can prevent that situation.