|
|
|
|
|
by sbuttgereit
3734 days ago
|
|
I'm not sure I understand your point. I'm not saying anything in conflict with that statement. The MIT License does not require reciprocal licensing nor does the Oculus terms of service. You can only ever license your own work (the "I grant" from my original post) and sub-license the work of others according to the terms you've agreed to with them. Only do certain open source licenses require re-licensing and re-distribution of derivative products back to the public. That's why I did not mention restrictive open source licenses like the GPL and picked a permissive license in my example. |
|
Oculus terms of service require (among other things) of the user this: By submitting User Content through the Services, you grant Oculus a worldwide, irrevocable, perpetual (i.e. lasting forever), non-exclusive, transferable, royalty-free and fully sublicensable (i.e. we can grant this right to others) right to use, copy, display, store, adapt, publicly perform and distribute such User Content in connection with the Services... and so on
This is absolutely not the case with the MIT license, which only requires the licensee to do this: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. and nothing else. Oculus license (terms of service) requires the licensee give to Oculus right to his/her User content if he/she agrees to the Oculus license (terms of service).