| It's easy to get mad about stuff you don't understand, read or research correctly. It even states that "In the event you are a developer who submits User Content to Oculus, you acknowledge and agree that our agreements with you as a developer may supersede this section of the Terms." In any case, this section of the ToS is not even about Software, but about User Content. There's a "Developer Distribution Agreement" for that: https://share.oculus.com/developer-distribution-agreement Quote: "You grant to Oculus a nonexclusive, worldwide, and royalty-free license to: copy, perform, display, and use the Products for administrative and demonstration purposes in connection with the operation and marketing of the Store and to use the Products to make improvements to the Store, Rift, and any other Oculus products and services." Valves Steam Distribution Agreement looks similar (if http://stuff.danbo.vg/sda.html is to be believed): "Company hereby grants to Valve a non-exclusive license to reproduce, publicly display and perform, transmit, sell, license and otherwise distribute the Applications in object code form via Steam and through any type of payment method to Steam Account Owners in the Territory." Not trying to defend any companies here. Those terms might as well be shitty. I don't know, I'm not a jurist or anything. But at least get the facts right. |