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by DrPizza 3727 days ago
Conker can handle complex objects, but they have to have been present when scanning the scene; my cameraperson was moving around so she didn't get scanned.

The depth maps can get dynamically updated, so it's not insurmountable, but currently the process seems to take a few seconds. I'm not sure if this is a design decision, a processing limitation, a hardware data capture limitation, or something else entirely.