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by ascagnel_
3735 days ago
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I would say the only one that wasn't developed mobile-first was XCOM (and it shows -- tap targets are smaller, and there's lots of scrolling text and wasted screen space). Hearthstone was developed simultaneously for iPad and PC (they share an interface; the iPhone version is somewhat cramped); Carcassonne is a board game but the iOS version [0] is an excellent rendition of the game that makes great use of the touchscreen while adding a good one-player mode. [0]: https://carcassonneapp.com |
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