Hacker News new | ask | show | jobs
by Jtsummers 3738 days ago
OO in MUDs seemed so natural to me, I think, because they're closer to the actor model that OO was really designed for. Instead of "methods", many objects in MUDs (depending on the system, I used to know more when I was research writing a MUD engine in erlang), respond to messages in more of a smalltalk-style.